<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by lcollins (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Specialist -->
<Civ4SpecialistInfos xmlns="x-schema:CIV4GameInfoSchema.xml">
	<SpecialistInfos>
		<SpecialistInfo>
			<Type>SPECIALIST_CITIZEN</Type>
			<Description>TXT_KEY_SPECIALIST_CITIZEN</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_CITIZEN_STRATEGY</Strategy>
			<Help/>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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		<SpecialistInfo>
			<Type>SPECIALIST_PRIEST</Type>
			<Description>TXT_KEY_SPECIALIST_PRIEST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_PRIEST_STRATEGY</Strategy>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
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			<!-- ]rucivfan_war_weariness rww -->
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		<SpecialistInfo>
			<Type>SPECIALIST_ARTIST</Type>
			<Description>TXT_KEY_SPECIALIST_ARTIST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_ARTIST_STRATEGY</Strategy>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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		</SpecialistInfo>
		<SpecialistInfo>
			<Type>SPECIALIST_SCIENTIST</Type>
			<Description>TXT_KEY_SPECIALIST_SCIENTIST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_SCIENTIST_STRATEGY</Strategy>
			<Help/>
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			<Yields/>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_RUSSIAN_RESEARCH_INSTITUTE</PrereqBuilding>
					<YieldChanges>
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			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
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			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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		<SpecialistInfo>
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			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_MERCHANT_STRATEGY</Strategy>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
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					<PrereqBuilding>BUILDING_ENGLISH_STOCK_EXCHANGE</PrereqBuilding>
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			<GlobalBuildingChanges/>
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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		<SpecialistInfo>
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			<Civilopedia>TXT_KEY_CONCEPT_SPECIALISTS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_ENGINEER_STRATEGY</Strategy>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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			<Description>TXT_KEY_SPECIALIST_SPY</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_SPY_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_SPY_STRATEGY</Strategy>
			<Help/>
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			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
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			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
			<iHealth>0</iHealth>
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			<Flavors/>
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			<Button>Art/Interface/MainScreen/CityScreen/spy.dds</Button>
		</SpecialistInfo>
		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_PRIEST</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_PRIEST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_PEOPLE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_PRIEST_STRATEGY</Strategy>
			<Help/>
			<Texture>Art/Interface/MainScreen/CityScreen/Great_Priest.dds</Texture>
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			<GreatPeopleUnitClass>UNITCLASS_PROPHET</GreatPeopleUnitClass>
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			<Yields>
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			<Commerces>
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				<iCommerce>0</iCommerce>
				<iCommerce>0</iCommerce>
			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_ARABIAN_MADRASSA</PrereqBuilding>
					<YieldChanges>
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						<iYield>0</iYield>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingChange>
			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_LIBRARY</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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			<Button>Art/Interface/MainScreen/CityScreen/Great_Priest.dds</Button>
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		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_ARTIST</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_ARTIST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_PEOPLE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_ARTIST_STRATEGY</Strategy>
			<Help/>
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			<bVisible>0</bVisible>
			<GreatPeopleUnitClass>UNITCLASS_ARTIST</GreatPeopleUnitClass>
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			<Yields/>
			<Commerces>
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				<iCommerce>0</iCommerce>
				<iCommerce>9</iCommerce>
			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_OPER</PrereqBuilding>
					<YieldChanges>
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					</YieldChanges>			
					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingChange>
			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
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					</YieldChanges>			
					<CommerceChanges>
						<iCommerce>0</iCommerce>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
					</CommerceChanges>
				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
			<iHealth>0</iHealth>
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			<Flavors/>
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			<Button>Art/Interface/MainScreen/CityScreen/Great_Artist.dds</Button>
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		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_SCIENTIST</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_SCIENTIST</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_PEOPLE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_SCIENTIST_STRATEGY</Strategy>
			<Help/>
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			<GreatPeopleUnitClass>UNITCLASS_SCIENTIST</GreatPeopleUnitClass>
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				<iCommerce>6</iCommerce>
				<iCommerce>0</iCommerce>
			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
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						<iYield>0</iYield>
						<iYield>0</iYield>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingChange>
			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_LIBRARY</PrereqBuildingClass>
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						<iYield>0</iYield>
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					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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			<Flavors/>
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			<Button>Art/Interface/MainScreen/CityScreen/Great_Scientist.dds</Button>
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		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_MERCHANT</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_MERCHANT</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_PEOPLE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_MERCHANT_STRATEGY</Strategy>
			<Help/>
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			<Commerces>
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				<iCommerce>0</iCommerce>
				<iCommerce>0</iCommerce>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
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						<iYield>0</iYield>
						<iYield>0</iYield>
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					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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						<iCommerce>0</iCommerce>
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			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
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						<iYield>0</iYield>
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					<CommerceChanges>
						<iCommerce>0</iCommerce>
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			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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			<Flavors/>
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			<Button>Art/Interface/MainScreen/CityScreen/Great_Merchant.dds</Button>
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		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_ENGINEER</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_ENGINEER</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_PEOPLE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_ENGINEER_STRATEGY</Strategy>
			<Help/>
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			<GreatPeopleUnitClass>UNITCLASS_ENGINEER</GreatPeopleUnitClass>
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				<iYield>0</iYield>
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				<iCommerce>0</iCommerce>
				<iCommerce>0</iCommerce>
			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_ARABIAN_MADRASSA</PrereqBuilding>
					<YieldChanges>
						<iYield>0</iYield>
						<iYield>0</iYield>
						<iYield>0</iYield>
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					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
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					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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		<SpecialistInfo>
			<Type>SPECIALIST_GREAT_GENERAL</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_GENERAL</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_GENERALS_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_GENERAL_STRATEGY</Strategy>
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				<iCommerce>0</iCommerce>
				<iCommerce>0</iCommerce>
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			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
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					<YieldChanges>
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						<iYield>0</iYield>
						<iYield>0</iYield>
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					<CommerceChanges>
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						<iCommerce>2</iCommerce>
						<iCommerce>2</iCommerce>
						<iCommerce>2</iCommerce>
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				</BuildingChange>
			</BuildingChanges>
			<BuildingClassChanges>
				<BuildingClassChange>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_ARC_DE_TRIOMPHE</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>2</iCommerce>
						<iCommerce>2</iCommerce>
						<iCommerce>2</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
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			<Flavors/>
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			<Type>SPECIALIST_GREAT_SPY</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_SPY</Description>
			<Civilopedia>TXT_KEY_CONCEPT_GREAT_SPY_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_SPECIALIST_GREAT_SPY_STRATEGY</Strategy>
			<Help/>
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				<iCommerce>0</iCommerce>
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			</Commerces>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_ARABIAN_MADRASSA</PrereqBuilding>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingChange>
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			<BuildingClassChanges>
				<BuildingClassChange>
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					</YieldChanges>			
					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
						<iYield>0</iYield>
						<iYield>0</iYield>
						<iYield>0</iYield>
					</YieldChanges>			
					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
					</CommerceChanges>
				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iExperience>0</iExperience>
			<Flavors/>
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			<bAltDown>0</bAltDown>
			<bShiftDown>0</bShiftDown>
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			<iHotKeyPriority>0</iHotKeyPriority>
			<Button>Art/Interface/MainScreen/CityScreen/great_spy.dds</Button>
		</SpecialistInfo>
		<SpecialistInfo>
			<Type>SPECIALIST_SLAVE</Type>
			<Description>TXT_KEY_SPECIALIST_SLAVE</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SLAVE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_SLAVE_STRATEGY</Strategy>
			<Help/>
			<Texture>,Art/Interface/MainScreen/CityScreen/Great_Engineer.dds,Art/Interface/Buttons/Warlords_Atlas_2.dds,3,6</Texture>
			<bVisible>0</bVisible>
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			<iGreatPeopleRateChange>0</iGreatPeopleRateChange>
			<Yields>
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				<iYield>1</iYield>
				<iYield>0</iYield>
			</Yields>
			<Commerces/>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_SUMERIAN_ZIGGURAT</PrereqBuilding>
					<YieldChanges>
						<iYield>0</iYield>
						<iYield>0</iYield>
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					</YieldChanges>			
					<CommerceChanges>
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						<iCommerce>0</iCommerce>
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				</BuildingChange>
			</BuildingChanges>
			<BuildingClassChanges>
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					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
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				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
			<iExperience>0</iExperience>
			<Flavors/>
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		<SpecialistInfo>
			<Type>SPECIALIST_GLADIATOR</Type>
			<Description>TXT_KEY_SPECIALIST_GLADIATOR</Description>
			<Civilopedia>TXT_KEY_CONCEPT_SLAVE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_GLADIATOR_STRATEGY</Strategy>
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			<Texture>,Art/Interface/MainScreen/CityScreen/Great_Engineer.dds,Art/Interface/Buttons/Warlords_Atlas_2.dds,4,6</Texture>
			<bVisible>0</bVisible>
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			<Yields>
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				<iYield>0</iYield>
				<iYield>0</iYield>
			</Yields>
			<Commerces/>
			<!-- rucivfan_specialist_extra_x rsex[ -->
			<BuildingChanges>
				<BuildingChange>
					<PrereqBuilding>BUILDING_ARABIAN_MADRASSA</PrereqBuilding>
					<YieldChanges>
						<iYield>0</iYield>
						<iYield>0</iYield>
						<iYield>0</iYield>
					</YieldChanges>			
					<CommerceChanges>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingChange>
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					<YieldChanges>
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						<iYield>0</iYield>
						<iYield>0</iYield>
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					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
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				</BuildingClassChange>
			</BuildingClassChanges>
			<GlobalBuildingChanges/>
			<GlobalBuildingClassChanges>
				<GlobalBuildingClassChange>
					<PrereqBuildingClass>BUILDINGCLASS_VERSAILLES</PrereqBuildingClass>
					<YieldChanges>
						<iYield>0</iYield>
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						<iYield>0</iYield>
					</YieldChanges>			
					<CommerceChanges>
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						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
						<iCommerce>0</iCommerce>
					</CommerceChanges>
				</GlobalBuildingClassChange>
			</GlobalBuildingClassChanges>
			<!-- ]rucivfan_specialist_extra_x rsex -->
			<!-- rucivfan_war_weariness rww[ -->
			<iWarWearinessDecayRate>0</iWarWearinessDecayRate>
			<!-- ]rucivfan_war_weariness rww -->
			<iExperience>1</iExperience>
			<Flavors/>
			<HotKey/>
			<bAltDown>0</bAltDown>
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			<bCtrlDown>0</bCtrlDown>
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		</SpecialistInfo>
	</SpecialistInfos>
</Civ4SpecialistInfos>
