<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Ed Piper (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Interface art path information -->
<Civ4ArtDefines xmlns="x-schema:CIV4ArtDefinesSchema.xml">
	<InterfaceArtInfos>
		<!-- Nick Jones											11/25/10	-->
		<!-- Begin New Code													-->
		<InterfaceArtInfo>
			<Type>INTERFACE_TECH_ADD_COMMERCE</Type>
			<Path>Art/Interface/Buttons/TechTree/CommerceChanges.dds</Path>
		</InterfaceArtInfo>
		<!-- End New Code													-->
		<InterfaceArtInfo>
			<Type>ARROW_HEAD</Type>
			<Path>art/interface/screens/TechTree/Head.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_MXMY</Type>
			<Path>art/interface/screens/TechTree/Corner-X-Y.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_TAB</Type>
			<Path>Art/Interface/MainScreen/CityScreenTab.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_TAB_DOWN</Type>
			<Path>Art/Interface/MainScreen/CityScreenTabDOWN.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTON_BACKGROUND</Type>
			<Path>Art/Interface/MainScreen/MiniButtonDot.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_MXY</Type>
			<Path>art/interface/screens/TechTree/Corner-XY.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_X</Type>
			<Path>art/interface/screens/TechTree/LineX.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_XMY</Type>
			<Path>art/interface/screens/TechTree/CornerX-Y.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_XY</Type>
			<Path>art/interface/screens/TechTree/CornerXY.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ARROW_Y</Type>
			<Path>art/interface/screens/TechTree/LineY.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUTTON_HILITE_SMALLCIRCLE</Type>
			<Path>Art/Interface/Buttons/minimap_Button_SELECT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUTTON_HILITE_SQUARE</Type>
			<Path>Art/Interface/Buttons/Button_SELECT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVICS_BACKGROUND</Type>
			<Path>Art/Interface/Screens/Civics/CivicsBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVICS_CANCEL</Type>
			<Path>Art/Interface/Screens/Civics/CivicsRev-CancelButton.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVICS_TOGGLE</Type>
			<Path>Art/Interface/Screens/Civics/CivicsToggleButton.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_ANCIENT_BATTLEGROUND</Type>
			<Path>Art/Interface/Screens/Civilopedia/AncientBattlefield/AncientBattlefield.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_SKY_ENVIRONMENT</Type>
			<Path>Art/Interface/Screens/Civilopedia/SkyEnvironment/SkyEnvironment.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_WATER_ENVIRONMENT</Type>
			<Path>Art/Interface/Screens/Civilopedia/WaterEnvironment/WaterEnvironment.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_AMPHIB_ENVIRONMENT</Type>
			<Path>Art/Interface/Screens/Civilopedia/Amphibious/AmphibiousBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DAWNOFMAN</Type>
			<Path>Art/Interface/Screens/DawnOfMan/DawnOfManBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_BACKGROUND</Type>
			<Path>Art/Interface/Screens/Diplomacy/GFCFake/DiploBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_CLEARTABLE</Type>
			<Path>Art/Interface/Screens/Diplomacy/GFCFake/ClearTableBTN.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_INVENTORY</Type>
			<Path>Art/Interface/Screens/Diplomacy/GFCFake/TradeTable.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_INVENTORY_BUTTON</Type>
			<Path>Art/Interface/Screens/Diplomacy/GFCFake/InventoryButton.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_NEW_BACKGROUND</Type>
			<Path>Art/Interface/Screens/Diplomacy/DiplomacyScreenHACK02.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_OFFER</Type>
			<Path>Art/Interface/Screens/Diplomacy/Button_Offer.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_RESPONSE_1LINE</Type>
			<Path>Art/Interface/Screens/Diplomacy/GFCFake/ConvoBTN1.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_RESPONSE_2LINE</Type>
			<Path>Art/Interface/Screens/Diplomacy/DiplomacyResponseButton_2LINE.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_RETRACT</Type>
			<Path>Art/Interface/Screens/Diplomacy/Button_Retract.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_TEXTENTRY</Type>
			<Path>Art/Interface/Screens/Diplomacy/P2P_TextEntry.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DIPLOMACY_TRADETABLE</Type>
			<Path>Art/Interface/Screens/Diplomacy/DiplomacyTradeTable.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DOMESTIC_BG</Type>
			<Path>Art/Interface/Screens/Advisor/Domesticbg.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>DOMESTIC_EXIT</Type>
			<Path>art/interface/screens/civics/CivicsRev-CancelButton.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CURSORS_SELECTION_UNIT</Type>
			<Path>Art/Interface/Cursors/SelectionCursor.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_GAMEFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/GameFont_BASE.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_MONOCONSOLE</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/MonoSpacedConsoleFont.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_NUMBERFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/NumberFont-Sylfaen64px.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_SMALLFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/GameFont_BASE_75.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_CIVICS</Type>
			<Path>Art/Interface/Buttons/General/Civics_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_WARNING</Type>
			<Path>Art/Interface/Buttons/General/Warning_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_PRODUCTION</Type>
			<Path>Art/Interface/Buttons/General/Production_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_RELIGION</Type>
			<Path>Art/Interface/Buttons/General/Religion_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_TECH</Type>
			<Path>Art/Interface/Buttons/General/Tech_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ANGRYCITIZEN_TEXTURE</Type>
			<Path>Art/Interface/MainScreen/CityScreen/Angry_Citizen.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_AUTOMATION_FRAME</Type>
			<Path>Art/Interface/MainScreen/CityScreen/auto_button_frame.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BACK</Type>
			<Path>Art/Interface/MainScreen/BottomLeft.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOTTOM_CENTER</Type>
			<Path>Art/Interface/MainScreen/MainUI_Center.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOTTOM_LEFT</Type>
			<Path>Art/Interface/MainScreen/MainUI_Left.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOTTOM_RIGHT</Type>
			<Path>Art/Interface/MainScreen/MainUI_Right.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_CIVICS</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_CivicsAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_DEMOGRAPHICS</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_Demographics.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_DOMESTIC</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_DomesticAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_EVENT_LOG</Type>
			<Path>Art/Interface/MainScreen/Turn_Log.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_FINANCE</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_FinanceAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_FOREIGN</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_ForeignAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_MILITARY</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_MilitaryAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_RELIGIOUS</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_ReligiousAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_TECH</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_TECHAdvisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BTN_VICTORY</Type>
			<Path>Art/Interface/MainScreen/AD_BTN_Victory.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_16</Type>
			<Path>Art/Interface/Buttons/Button_16.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_24</Type>
			<Path>Art/Interface/Buttons/Button_24.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_32</Type>
			<Path>Art/Interface/Buttons/Button_32.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_46</Type>
			<Path>Art/Interface/Buttons/Button_46.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CANCEL</Type>
			<Path>Art/Interface/Buttons/Actions/Cancel.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CITYSELECTION</Type>
			<Path>Art/Interface/Buttons/Builds/BuildVillage.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CONSCRIPT</Type>
			<Path>Art/Interface/MainScreen/CityScreen/hurry_draft.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CREATEGROUP</Type>
			<Path>Art/Interface/Buttons/Actions/CreateUnitGroup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_EMPTY</Type>
			<Path>Art/Interface/Buttons/Empty.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_EMPTYBROWN</Type>
			<Path>Art/Interface/Buttons/Brown_empty.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_GOVERNOR</Type>
			<Path>Art/Interface/MainScreen/CityScreen/automate_citizens.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_GOVERNOR_PRODUCTION</Type>
			<Path>Art/Interface/MainScreen/CityScreen/automate_production.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_LEFT</Type>
			<Path>Art/Interface/Buttons/General/LEFT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_MINUS</Type>
			<Path>Art/Interface/Buttons/General/MINUS.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_NOPRODUCTION</Type>
			<Path>Art/Interface/Buttons/Builds/NO_PRODUCTION.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_PLUS</Type>
			<Path>Art/Interface/Buttons/General/PLUS.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_RED_X</Type>
			<Path>Art/Interface/Screens/TechTree/X.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CHECK</Type>
			<Path>Art/Interface/Buttons/General/CheckMark.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_RIGHT</Type>
			<Path>Art/Interface/Buttons/General/RIGHT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_SPLITGROUP</Type>
			<Path>Art/Interface/Buttons/Actions/SplitUnitGroup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_CAPITAL_GLOW</Type>
			<Path>Art/Interface/CityBar/CityBar_Glow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_CAPITAL_TEXTURE</Type>
			<Path>Art/Interface/CityBar/CityBar_Star.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_MODEL</Type>
			<Path>Art/Interface/CityBar/CityBar.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_PRODUCTION_ICON_BEVEL</Type>
			<Path>Art/Interface/CityBar/ProductionIconBevel.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_PRODUCTION_ICON_MASK</Type>
			<Path>Art/Interface/CityBar/ProductionIconMask.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_REGULAR_GLOW</Type>
			<Path>Art/Interface/CityBar/CityBar_Glow_no_star.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_REGULAR_TEXTURE</Type>
			<Path>Art/Interface/CityBar/CityBar_Circle.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_PANEL</Type>
			<Path>Art/Interface/MainScreen/CityScreen/PanelBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STRATEGY_BAR_MODEL</Type>
			<Path>Art/Interface/CityBar/Strategy_Billboard.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EMPTY</Type>
			<Path>Art/Interface/Empty.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GAMEDATABACK</Type>
			<Path>Art/Interface/GameDataBack.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_CIVICS</Type>
			<Path>Art/Interface/Buttons/General/Civics.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_CONVERTRELIGION</Type>
			<Path>Art/Interface/Buttons/General/ConvertReligion.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_DOWNARROW</Type>
			<Path>Art/Interface/Buttons/General/DOWNARROW.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_ENDTURN_GREENON</Type>
			<Path>Art/Interface/Buttons/General/EndTurn_GreenON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_ENDTURN_REDOFF</Type>
			<Path>Art/Interface/Buttons/General/EndTurn_RedOFF.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_ENDTURN_REDON</Type>
			<Path>Art/Interface/Buttons/General/EndTurn_RedON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_QUESTIONMARK</Type>
			<Path>Art/Interface/Buttons/General/QUESTIONMARK.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_CIVILOPEDIA_ICON</Type>
			<Path>Art/Interface/Buttons/General/Civilopedia_button.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_MENU_ICON</Type>
			<Path>Art/Interface/Buttons/General/Menu_button.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_TOGGLEYIELDS</Type>
			<Path>Art/Interface/Buttons/General/ToggleYields.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_UPARROW</Type>
			<Path>Art/Interface/Buttons/General/UPARROW.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_HEADING_BACKGROUND</Type>
			<Path>Art/Interface/MainScreen/CityScreen/Header.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_HOLYCITY_OVERLAY</Type>
			<Path>Art/Interface/Buttons/Religions/overlay_star.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_ACTION</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_COMBAT</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_INFO</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_WARNING</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ITEM_BACKGROUND</Type>
			<Path>Art/Interface/MainScreen/CityScreen/TabFader.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAIN</Type>
			<Path>Art/Interface/MainScreen/MainScreen.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_BARE</Type>
			<Path>Art/Interface/MainScreen/base_map.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_GLOBEVIEW</Type>
			<Path>Art/Interface/MainScreen/globe_view.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_GRID</Type>
			<Path>Art/Interface/MainScreen/grid.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_PING</Type>
			<Path>Art/Interface/Buttons/General/Ping.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_HAPPY_PERSON</Type>
			<Path>Art/Interface/Buttons/General/Happy_Person.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_RESISTANCE</Type>
			<Path>Art/Interface/Buttons/General/Resistance.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_UNHEALTHY_PERSON</Type>
			<Path>Art/Interface/Buttons/General/Unhealthy_Person.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_RESOURCE</Type>
			<Path>Art/Interface/MainScreen/toggle_resource.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_YIELDS</Type>
			<Path>Art/Interface/MainScreen/yields.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAPCURSOR</Type>
			<Path>Art/Interface/Cursors/MinimapCursor.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ORNAMENT_LEFT_HIGH</Type>
			<Path>Art/Interface/MainScreen/TechListOrnamentHI_L.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ORNAMENT_LEFT_LOW</Type>
			<Path>Art/Interface/MainScreen/TechListOrnamentLOW_L.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ORNAMENT_RIGHT_HIGH</Type>
			<Path>Art/Interface/MainScreen/TechListOrnamentHI_R.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ORNAMENT_RIGHT_LOW</Type>
			<Path>Art/Interface/MainScreen/TechListOrnamentLOW_R.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_ARROW</Type>
			<Path>Art/Interface/PlotPicker/PickerArrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_BASE</Type>
			<Path>Art/Interface/PlotPicker/PickerBase.dds</Path>
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		<InterfaceArtInfo>
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		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_DROPDOWN_THUMB_SM</Type>
			<Path>Art/Interface/DropDownMENU/DD2_ScrollTHUMB.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_DROPDOWN_UP_SM</Type>
			<Path>Art/Interface/DropDownMENU/DD2_ScrollUP.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_DROPDOWN_UPPERLISTBOX</Type>
			<Path>Art/Interface/Widgets/DropDown/DD_upperListBox.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_DROPDOWN_UPPERLISTBOX_SM</Type>
			<Path>Art/Interface/DropDownMENU/DD2_TextEntry.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_EMPTY</Type>
			<Path>Art/Empty.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_LISTBOX_CHATLISTBOX</Type>
			<Path>Art/Interface/Widgets/ListBox/ListBox875x140.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_LISTBOX_STRINGBOX</Type>
			<Path>Art/Interface/Widgets/ListBox/ListBox360x515.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_LISTCONTROL_TAB</Type>
			<Path>Art/Interface/Widgets/DropDown/DD_6DeepDoubleList_TAB.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_LISTCONTROL_TABBOX</Type>
			<Path>Art/Interface/Widgets/DropDown/DD_6DeepDoubleList.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_LISTCONTROL_TABBOX_HIGHLIGHTED</Type>
			<Path>Art/Interface/Widgets/DropDown/DD_6DeepDoubleList_HILITE.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_DOWN_CTR</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarDOWN_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_LEFT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarLEFT_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_RIGHT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarRIGHT_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_THUMB_HORZ</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTHUMB_ctrHORIZ.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_THUMB_VERT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTHUMB_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_TILE_HORIZ</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTileHORIZ.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_TILE_VERT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTileVERT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_UP_CTR</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarUP_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_CITY_EDIT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Palette_City.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_MOUNTAIN</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Mountain.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_HILL</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Hill.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_PLAINS</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Plains.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_OCEAN</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Ocean.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_RIVER_PLACEMENT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/River_Placement.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_EDITBACKGROUND</Type>
			<Path>Art/Interface/Screens/WorldBuilderEDIT/WorldBuilderEditSIDES.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_LOAD</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_LoadWorld.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_MOUNTAIN_SMALL</Type>
			<Path>Art/Terrain/Features/Hills/MountainHeightSmall.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_NORMAL_TAB_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Palette_Extra.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_SAVE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_SaveWorld.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_EXIT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Exit_WorldBuilder.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_ERASE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_Erase.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_CHANGE_ALL_PLOTS</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Change_All_Plots.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_LANDMARK_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/LandMarks.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TERRAINMASK_LARGE</Type>
			<Path>Art/Terrain/TerrainMasks/TerrainMaskLarge.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TERRAINMASK_MEDIUM</Type>
			<Path>Art/Terrain/TerrainMasks/TerrainMaskMedium.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TERRAINMASK_SMALL</Type>
			<Path>Art/Terrain/TerrainMasks/TerrainMaskSmall.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_UNIT_EDIT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Palette_Unit.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_NORMAL_MAP_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/NORMAL_MAP_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_NORMAL_UNIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/NORMAL_PLAYER_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TOGGLE_CITY_EDIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/TOGGLE_CITY_EDITMODE_ON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TOGGLE_UNIT_EDIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/TOGGLE_UNIT_EDITMODE_ON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_REVEAL_TILE_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/REVEALED_TILE_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_REVEAL_ALL_TILES</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/REVEAL_ALL.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_UNREVEAL_ALL_TILES</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/UNREVEAL_ALL.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_DIPLOMACY_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/DIPLOMACY_MODE.dds</Path>
		</InterfaceArtInfo>
		<!-- globeview ui art -->
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBE_TOGGLE</Type>
			<Path>Art/Interface/MainScreen/GlobeButton.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBE_TOGGLE_HILIGHT</Type>
			<Path>Art/Interface/MainScreen/GlobeButton_Hilight.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_BUTTON_HILIGHT</Type>
			<Path>Art/Interface/Globeview/Overlay.dds</Path>
		</InterfaceArtInfo>
		<!-- GlobeLayer icons -->
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_RESOURCES</Type>
			<Path>Art/Interface/Globeview/ResourceLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_CULTURE</Type>
			<Path>Art/Interface/Globeview/CultureLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_TRADE</Type>
			<Path>Art/Interface/Globeview/TradeLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_UNITS</Type>
			<Path>Art/Interface/Globeview/UnitsLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_RELIGION</Type>
			<Path>Art/Interface/Globeview/ReligionLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_PLOTDEBUG</Type>
			<Path>Art/Interface/Globeview/PlotDebugLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBELAYER_STRATEGY</Type>
			<Path>Art/Interface/Globeview/StrategyLayer.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_TUTORIAL_HIGHLIGHT</Type>
			<Path>Art/Interface/Widgets/AreaHilite.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_TUTORIAL_HIGHLIGHT_LARGE</Type>
			<Path>Art/Interface/Widgets/AreaHilite256.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_UN_BG</Type>
			<Path>Art/Interface/Screens/Reward/UN_BG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_UP_ARROW</Type>
			<Path>Art/Interface/Buttons/up_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_DOWN_ARROW</Type>
			<Path>Art/Interface/Buttons/down_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_PAGE_UP_ARROW</Type>
			<Path>Art/Interface/Buttons/page_up_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_PAGE_DOWN_ARROW</Type>
			<Path>Art/Interface/Buttons/page_down_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_TOP_ARROW</Type>
			<Path>Art/Interface/Buttons/top_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_BOTTOM_ARROW</Type>
			<Path>Art/Interface/Buttons/bottom_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WHITE_CIRCLE_20</Type>
			<Path>Art/Interface/Buttons/white_circle_20.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WHITE_CIRCLE_40</Type>
			<Path>Art/Interface/Buttons/white_circle_40.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WHITE_CIRCLE_50</Type>
			<Path>Art/Interface/Buttons/white_circle_50.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>ESPIONAGE_BUTTON</Type>
			<Path>,Art/Interface/Buttons/Process/ProcessCulture.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,8,16</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CULTURE_BUTTON</Type>
			<Path>Art/Interface/Buttons/Process/ProcessCulture.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STARS</Type>
			<Path>Art/Interface/Main Menu/stars.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BLACK</Type>
			<Path>Art/Interface/Screens/Black.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EVENT_BULLET</Type>
			<Path>,Art/Interface/Buttons/Process/Blank.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,8,5</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EVENT_UNAVAILABLE_BULLET</Type>
			<Path>,Art/Interface/Buttons/Process/Blank.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,7,5</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_AUTOMATE</Type>
			<Path>Art/Interface/Buttons/Actions/Automate.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAD_NUKES_MANAGER_BACKGROUND</Type>
			<Path>Art/Interface/Screens/MADNukesManagerBackground.dds</Path>
		</InterfaceArtInfo>

<!-- BUG - PLE - start -->

		<!-- General -->

		<InterfaceArtInfo>
			<Type>PLE_BUTTON_HILITE</Type>
			<Path>Art/PlotListEnhancements/PLE_button_select.dds</Path>
		</InterfaceArtInfo>

		<!-- Group Modes -->

		<InterfaceArtInfo>
			<Type>PLE_GRP_UPGRADE</Type>
			<Path>Art/PlotListEnhancements/PLE_GRP_UPGRADE_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_GRP_PROMO</Type>
			<Path>Art/PlotListEnhancements/PLE_GRP_PROMO_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_GRP_GROUPS</Type>
			<Path>Art/PlotListEnhancements/PLE_GRP_GROUPS_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_GRP_UNITTYPE</Type>
			<Path>Art/PlotListEnhancements/PLE_GRP_UNITTYPE_32.dds</Path>
		</InterfaceArtInfo>

		<!-- Filters -->

		<InterfaceArtInfo>
			<Type>PLE_RESET_FILTERS</Type>
			<Path>Art/PlotListEnhancements/PLE_RESET_FILTERS.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_FOREIGN</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_FOREIGN_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_OWN</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_OWN_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_NOTWOUND</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_NOTWOUND_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_WOUND</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_WOUND_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_MIL</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_MIL_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_DOM</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_DOMESTIC_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_LAND</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_LAND_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_AIR</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_AIR_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_SEA</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_SEA_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_CANMOVE</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_CANMOVE_32.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_FILTER_CANTMOVE</Type>
			<Path>Art/PlotListEnhancements/PLE_FILTER_CANTMOVE_32.dds</Path>
		</InterfaceArtInfo>

		<!-- Arrows -->

		<InterfaceArtInfo>
			<Type>PLE_ARROW_DOWN</Type>
			<Path>Art/PlotListEnhancements/arrowdown.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_ARROW_UP</Type>
			<Path>Art/PlotListEnhancements/arrowup.dds</Path>
		</InterfaceArtInfo>

		<!-- View Modes -->

		<InterfaceArtInfo>
			<Type>PLE_MODE_STACK_VERT</Type>
			<Path>Art/PlotListEnhancements/PLE_MODE_STACK_VERT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_MODE_STACK_HORIZ</Type>
			<Path>Art/PlotListEnhancements/PLE_MODE_STACK_HORIZ.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_MODE_STANDARD</Type>
			<Path>Art/PlotListEnhancements/PLE_MODE_STANDARD.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>PLE_MODE_MULTILINE</Type>
			<Path>Art/PlotListEnhancements/PLE_MODE_MULTILINE.dds</Path>
		</InterfaceArtInfo>

		<!-- Icon Adornments -->

		<InterfaceArtInfo>
			<Type>OVERLAY_PROMOTION_FRAME</Type>
			<Path>Art/PlotListEnhancements/frame_promo.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_UPGRADE</Type>
			<Path>Art/PlotListEnhancements/PLE_overlay_upgrade.dds</Path>
		</InterfaceArtInfo>

		<!-- Mission Tags -->

		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_SKIP</Type>
			<Path>Art/PlotListEnhancements/medallion_action_skip.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_SLEEP</Type>
			<Path>Art/PlotListEnhancements/medallion_action_sleep.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_GOTO</Type>
			<Path>Art/PlotListEnhancements/medallion_action_goto.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_FORTIFY</Type>
			<Path>Art/PlotListEnhancements/medallion_action_fortify.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_SENTRY</Type>
			<Path>Art/PlotListEnhancements/medallion_action_sentry.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_HEAL</Type>
			<Path>Art/PlotListEnhancements/medallion_action_heal.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_BUILD</Type>
			<Path>Art/PlotListEnhancements/medallion_action_build.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_AUTO_BUILD</Type>
			<Path>Art/PlotListEnhancements/medallion_action_auto_build.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_AUTO_CITY</Type>
			<Path>Art/PlotListEnhancements/medallion_action_auto_city.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_AUTO_NETWORK</Type>
			<Path>Art/PlotListEnhancements/medallion_action_auto_network.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_AUTO_RELIGION</Type>
			<Path>Art/PlotListEnhancements/medallion_action_auto_religion.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_EXPLORE</Type>
			<Path>Art/PlotListEnhancements/medallion_action_explore.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_INTERCEPT</Type>
			<Path>Art/PlotListEnhancements/medallion_action_intercept.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_PATROL</Type>
			<Path>Art/PlotListEnhancements/medallion_action_patrol.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_ACTION_PLUNDER</Type>
			<Path>Art/PlotListEnhancements/medallion_action_blockade.dds</Path>
		</InterfaceArtInfo>

		<!-- Movement Dots -->

		<InterfaceArtInfo>
			<Type>OVERLAY_MOVE_INJURED</Type>
			<Path>Art/PlotListEnhancements/Medallion_canmove_injured.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_HASMOVED_INJURED</Type>
			<Path>Art/PlotListEnhancements/medallion_hasmoved_injured.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_NOMOVE_INJURED</Type>
			<Path>Art/PlotListEnhancements/medallion_cantmove_injured.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_FORTIFY_INJURED</Type>
			<Path>Art/PlotListEnhancements/medallion_fortify_injured.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_MOVE_GG</Type>
			<Path>Art/PlotListEnhancements/Medallion_canmove_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_HASMOVED_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_hasmoved_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_NOMOVE_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_cantmove_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_FORTIFY_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_fortify_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_MOVE_INJURED_GG</Type>
			<Path>Art/PlotListEnhancements/Medallion_canmove_injured_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_HASMOVED_INJURED_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_hasmoved_injured_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_NOMOVE_INJURED_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_cantmove_injured_GG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_FORTIFY_INJURED_GG</Type>
			<Path>Art/PlotListEnhancements/medallion_fortify_injured_GG.dds</Path>
		</InterfaceArtInfo>

<!-- BUG - PLE - end -->

<!-- BUG - Tech Advisor - start -->

		<InterfaceArtInfo>
			<Type>DISCOVER_TECHNOLOGY_BUTTON</Type>
			<Path>Art/Interface/Buttons/Actions/Discover.dds</Path>
		</InterfaceArtInfo>

<!-- BUG - Tech Advisor - end -->

<!-- BUG - Sevopedia - start -->

		<InterfaceArtInfo>
			<Type>LINE_TLBR</Type>
			<Path>Art/Interface/UnitUpgradesGraph/line-tlbr.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LINE_BLTR</Type>
			<Path>Art/Interface/UnitUpgradesGraph/line-bltr.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LINE_STRAIT</Type>
			<Path>Art/Interface/UnitUpgradesGraph/line-strait.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LINE_ARROW</Type>
			<Path>Art/Interface/UnitUpgradesGraph/line-arrow.dds</Path>
		</InterfaceArtInfo>

<!-- BUG - Sevopedia - end -->

<!-- BUG - specialists  - start  -->

		<InterfaceArtInfo>
			<Type>OVERLAY_CHEVRON5</Type>
			<Path>Art/Interface/screens/medallion_Chevron5.dds</Path>
		</InterfaceArtInfo>	
		<InterfaceArtInfo>
			<Type>OVERLAY_CHEVRON10</Type>
			<Path>Art/Interface/screens/medallion_Chevron10.dds</Path>
		</InterfaceArtInfo>	
		<InterfaceArtInfo>
			<Type>OVERLAY_CHEVRON20</Type>
			<Path>Art/Interface/screens/medallion_Chevron20.dds</Path>
		</InterfaceArtInfo>	

<!-- BUG - specialists  - end  -->		

<!-- BUG - Raw Yields - start -->

		<InterfaceArtInfo>
			<Type>RAW_YIELDS_TRADE</Type>
			<Path>Art/Interface/RawYields/button_trade.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_FOOD</Type>
			<Path>Art/Interface/RawYields/button_food.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_PRODUCTION</Type>
			<Path>Art/Interface/RawYields/button_production.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_COMMERCE</Type>
			<Path>Art/Interface/RawYields/button_commerce.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_WORKED_TILES</Type>
			<Path>Art/Interface/RawYields/button_worked_tiles.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_CITY_TILES</Type>
			<Path>Art/Interface/RawYields/button_city_tiles.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_OWNED_TILES</Type>
			<Path>Art/Interface/RawYields/button_all_tiles.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_ALL_TILES</Type>
			<Path>Art/Interface/RawYields/button_all_tiles.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>RAW_YIELDS_HIGHLIGHT</Type>
			<Path>Art/Interface/RawYields/button_highlight.dds</Path>
		</InterfaceArtInfo>

<!-- BUG - Raw Yields - end -->			

<!-- BUG - Wonders Tab - start -->			
		<InterfaceArtInfo>
			<Type>BUG_WORLDWONDER_OFF</Type>
			<Path>Art/BUG/World_Off.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUG_WORLDWONDER_ON</Type>
			<Path>Art/BUG/World_On.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUG_NATWONDER_OFF</Type>
			<Path>Art/BUG/National_Off.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUG_NATWONDER_ON</Type>
			<Path>Art/BUG/National_On.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUG_PROJECT_OFF</Type>
			<Path>Art/BUG/Projects_Off.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>BUG_PROJECT_ON</Type>
			<Path>Art/BUG/Projects_On.dds</Path>
		</InterfaceArtInfo>
<!-- BUG - Wonders Tab - end -->			

<!-- BUG - Main Interface - BUG Options Screen - Start -->			
		<InterfaceArtInfo>
			<Type>BUG_OPTIONS_SCREEN_BUTTON</Type>
			<Path>Art/BUG/BUGMantis.dds</Path>
		</InterfaceArtInfo>
<!-- BUG - Main Interface - BUG Options Screen - end -->			

		<InterfaceArtInfo>
			<Type>QUESTION_MARK</Type>
			<Path>Art/BUG/QuestionMark.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTON_NULL</Type>
			<Path>Art/BUG/Null.dds</Path>
		</InterfaceArtInfo>

		<InterfaceArtInfo>
			<Type>INTERFACE_ATTITUDE_0</Type>
			<Path>Art/WorldBuilder/Attitude0.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ATTITUDE_1</Type>
			<Path>Art/WorldBuilder/Attitude1.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ATTITUDE_2</Type>
			<Path>Art/WorldBuilder/Attitude2.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ATTITUDE_3</Type>
			<Path>Art/WorldBuilder/Attitude3.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ATTITUDE_4</Type>
			<Path>Art/WorldBuilder/Attitude4.dds</Path>
		</InterfaceArtInfo>

<!-- Cybah: BASE - Main Interface - Unit Buttons - Start -->
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_INSURGENCE</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Purge2.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_DEVELOPMENT</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Friendship.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_PEACE</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Treaty.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_MOBILIZE</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Rally.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_SPEECH</Type>
			<Path>Art/Interface/Buttons/TechTree/oral_tradition.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_MERCENARIES</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Mercenary.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STATESMAN_ACTION_WORLDTRADE</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Economist.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GP_ACTION_SACRIFICE</Type>
			<Path>Art/Interface/Buttons/Enhanced_GP/Nirvana.dds</Path>
		</InterfaceArtInfo>
<!-- Cybah: BASE - Main Interface - Unit Buttons - End -->
	</InterfaceArtInfos>
</Civ4ArtDefines>
