<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by lcollins (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Religion -->
<Civ4CorporationInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<CorporationInfos>
		<CorporationInfo>
			<Type>CORPORATION_1</Type>
			<Description>TXT_KEY_CORPORATION_1</Description>
			<Civilopedia>TXT_KEY_CORPORATION_1_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_WHEAT</BonusType>
				<BonusType>BONUS_CORN</BonusType>
				<BonusType>BONUS_RICE</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>75</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,1,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_2</Type>
			<Description>CHANGED_TXT_KEY_CORPORATION_2</Description>
			<Civilopedia>TXT_KEY_CORPORATION_2_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_CRAB</BonusType>
				<BonusType>BONUS_CLAM</BonusType>
				<BonusType>BONUS_FISH</BonusType>
				<BonusType>BONUS_SHRIMP</BonusType>
				<BonusType>BONUS_RICE</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>100</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>20</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,2,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_3</Type>
			<Description>TXT_KEY_CORPORATION_3</Description>
			<Civilopedia>TXT_KEY_CORPORATION_3_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_CORN</BonusType>
				<BonusType>BONUS_SUGAR</BonusType>
				<BonusType>BONUS_RICE</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>BONUS_OIL</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>400</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,3,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_4</Type>
			<Description>TXT_KEY_CORPORATION_4</Description>
			<Civilopedia>TXT_KEY_CORPORATION_4_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_IRON</BonusType>
				<BonusType>BONUS_COPPER</BonusType>
				<BonusType>BONUS_MARBLE</BonusType>
				<BonusType>BONUS_STONE</BonusType>
				<BonusType>BONUS_ALUMINUM</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>200</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>0</iYieldProduced>
				<iYieldProduced>30</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,4,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_5</Type>
			<Description>TXT_KEY_CORPORATION_5</Description>
			<Civilopedia>TXT_KEY_CORPORATION_5_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_COAL</BonusType>
				<BonusType>BONUS_IRON</BonusType>
				<BonusType>BONUS_COPPER</BonusType>
				<BonusType>BONUS_GOLD</BonusType>
				<BonusType>BONUS_SILVER</BonusType>
				<BonusType>BONUS_RARE_EARTH_ELEMENTS</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>0</iYieldProduced>
				<iYieldProduced>40</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,5,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_6</Type>
			<Description>TXT_KEY_CORPORATION_6_NEW</Description>
			<Civilopedia>TXT_KEY_CORPORATION_6_PEDIA_NEW</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_COPPER</BonusType>
				<BonusType>BONUS_ALUMINUM</BonusType>
				<BonusType>BONUS_RARE_EARTH_ELEMENTS</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>100</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>400</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>0</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,6,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
		<CorporationInfo>
			<Type>CORPORATION_7</Type>
			<Description>TXT_KEY_CORPORATION_7</Description>
			<Civilopedia>TXT_KEY_CORPORATION_7_PEDIA</Civilopedia>
			<TechPrereq>NONE</TechPrereq>
			<FreeUnitClass>NONE</FreeUnitClass>
			<iSpreadFactor>200</iSpreadFactor>
			<iSpreadCost>50</iSpreadCost>
			<iMaintenance>100</iMaintenance>
			<PrereqBonuses>
				<BonusType>BONUS_GOLD</BonusType>
				<BonusType>BONUS_SILVER</BonusType>
				<BonusType>BONUS_GEMS</BonusType>
				<BonusType>BONUS_PEARLS</BonusType>
			</PrereqBonuses>
			<HeadquarterCommerces>
				<iHeadquarterCommerce>4</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
				<iHeadquarterCommerce>0</iHeadquarterCommerce>
			</HeadquarterCommerces>
			<BonusProduced>NONE</BonusProduced>
			<CommercesProduced>
				<iCommerceProduced>100</iCommerceProduced>
				<iCommerceProduced>0</iCommerceProduced>
				<iCommerceProduced>400</iCommerceProduced>
			</CommercesProduced>
			<YieldsProduced>
				<iYieldProduced>0</iYieldProduced>
			</YieldsProduced>
			<Button>,Art/Interface/Buttons/TechTree/Corporation.dds,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,7,6</Button>
			<MovieFile>NONE</MovieFile>
			<MovieSound>NONE</MovieSound>
			<Sound>AS2D_BUILD_BANK</Sound>
		</CorporationInfo>
	</CorporationInfos>
</Civ4CorporationInfo>
