<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jason Winokur (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
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					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy04_01.nif</ModelFile>
						<Connections>SE</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy05_01.nif</ModelFile>
						<Connections>NW SE</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy06_01.nif</ModelFile>
						<Connections>NE SE</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy07_01.nif</ModelFile>
						<Connections>NW NE SE</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy08_01.nif</ModelFile>
						<Connections>SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy09_01.nif</ModelFile>
						<Connections>NW SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy10_01.nif</ModelFile>
						<Connections>NE SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy11_01.nif</ModelFile>
						<Connections>NW NE SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy12_01.nif</ModelFile>
						<Connections>SE SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy13_01.nif</ModelFile>
						<Connections>NW SE SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy14_01.nif</ModelFile>
						<Connections>NE SE SW</Connections>
					</FeatureArtPiece>
					<FeatureArtPiece>
						<ModelFile>Art/Terrain/Features/TreeSnowy/Snowy15_01.nif</ModelFile>
						<Connections>NW NE SE SW</Connections>
					</FeatureArtPiece>
				</FeatureArtPieces>
				<FeatureDummyNodes/>
				<bGenerateRotations>0</bGenerateRotations>
				<VarietyButton>Art/Interface/Buttons/TerrainFeatures/ForestSnowyEvergreen.dds</VarietyButton>
			</FeatureVariety>
		</FeatureArtInfo>
		<FeatureArtInfo>
			<Type>ART_DEF_FEATURE_FALLOUT</Type>
			<bAnimated>1</bAnimated>
			<bRiverArt>0</bRiverArt>
			<TileArtType>TILE_ART_TYPE_NONE</TileArtType>
			<LightType>LIGHT_TYPE_SUN</LightType>
			<fScale>1.0</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<Button>,Art/Interface/Buttons/TerrainFeatures/Fallout.dds,Art/Interface/Buttons/BaseTerrain_TerrainFeatures_Atlas.dds,1,3</Button>
			<FeatureVariety>
				<FeatureArtPieces>
					<FeatureArtPiece>
						<ModelFile>Art/Effects/cities_irradiated/fx_cities_iradiated.nif</ModelFile>
						<Connections></Connections>
					</FeatureArtPiece>
				</FeatureArtPieces>
				<FeatureDummyNodes/>
				<bGenerateRotations>0</bGenerateRotations>
				<VarietyButton>Art/Interface/Buttons/TerrainFeatures/Fallout.dds</VarietyButton>
			</FeatureVariety>
		</FeatureArtInfo>
		<FeatureArtInfo>
			<Type>ART_DEF_FEATURE_RAINWATER_BASIN</Type>
			<bAnimated>1</bAnimated>
			<bRiverArt>0</bRiverArt>
			<TileArtType>TILE_ART_TYPE_NONE</TileArtType>
			<LightType>LIGHT_TYPE_SUN</LightType>
			<fScale>1</fScale>
			<fInterfaceScale>1.0</fInterfaceScale>
			<Button>Art/Structures/Buildings/Great Bath/RainWaterButton.dds</Button>
			<FeatureVariety>
				<FeatureArtPieces>
					<FeatureArtPiece>
						<ModelFile>Art/Structures/Buildings/Great Bath/bath_middle_east_water.nif</ModelFile>
						<Connections></Connections>
					</FeatureArtPiece>
				</FeatureArtPieces>
				<FeatureDummyNodes/>
				<bGenerateRotations>0</bGenerateRotations>
				<VarietyButton>Art/Structures/Buildings/Great Bath/RainWaterButton.dds</VarietyButton>
			</FeatureVariety>
		</FeatureArtInfo>
	</FeatureArtInfos>
</Civ4ArtDefines>
