<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 10/8/2010 10:53:15 PM -->
<GameData>
	<Units>
		<Update>
			<Set PrereqTech="TECH_NANOMATERIALS" />
			<Where Type="UNIT_SS_STASIS_CHAMBER" />
		</Update>
		<Update>
			<Set Cost="1500" />
			<Where Type="UNIT_SS_STASIS_CHAMBER" />
		</Update>
		<Update>
			<Set PrereqTech="TECH_NUCLEAR_FUSION" />
			<Where Type="UNIT_SS_ENGINE" />
		</Update>
		<Update>
			<Set Cost="1500" />
			<Where Type="UNIT_SS_ENGINE" />
		</Update>
		<Update>
			<Set PrereqTech="TECH_INTELLIGENT_MACHINES" />
			<Where Type="UNIT_SS_COCKPIT" />
		</Update>
		<Update>
			<Set Cost="1500" />
			<Where Type="UNIT_SS_COCKPIT" />
		</Update>
		<Update>
			<Set PrereqTech="TECH_ORBITAL_FLIGHT" />
			<Where Type="UNIT_SS_BOOSTER" />
		</Update>
		<Update>
			<Set Cost="1050" />
			<Where Type="UNIT_SS_BOOSTER" />
		</Update>
		<Row>
			<Class>UNITCLASS_OBM</Class>
			<Type>UNIT_OBM</Type>
			<PrereqTech>TECH_ORBITAL_FLIGHT</PrereqTech>
			<Cost>2300</Cost>
			<Moves>2</Moves>
			<Immobile>true</Immobile>
			<Range>20</Range>
			<Special>SPECIALUNIT_MISSILE</Special>
			<Domain>DOMAIN_AIR</Domain>
			<DefaultUnitAI>UNITAI_ICBM</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_OBM</Description>
			<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_OBM_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_OBM_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_OBM</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<Mechanized>true</Mechanized>
			<Suicide>true</Suicide>
			<AdvancedStartCost>80</AdvancedStartCost>
			<NukeDamageLevel>2</NukeDamageLevel>
			<RangedCombatLimit>100</RangedCombatLimit>
			<CombatLimit>0</CombatLimit>
			<XPValueDefense>2</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_NUCLEAR_MISSILE</UnitArtInfo>
			<UnitFlagIconOffset>82</UnitFlagIconOffset>
			<IconAtlas>CIV_COLOR_ATLAS_BTF</IconAtlas>
			<PortraitIndex>11</PortraitIndex>
			<MoveRate>AIR_REBASE</MoveRate>
		</Row>
		<Row>
			<Class>UNITCLASS_UM_VEHICLE</Class>
			<Type>UNIT_UM_VEHICLE</Type>
			<PrereqTech>TECH_AI</PrereqTech>
			<RangedCombat>70</RangedCombat>
			<Cost>700</Cost>
			<Moves>2</Moves>
			<Immobile>true</Immobile>
			<Range>15</Range>
			<Special>SPECIALUNIT_FIGHTER</Special>
			<CombatClass>UNITCOMBAT_FIGHTER</CombatClass>
			<Domain>DOMAIN_AIR</Domain>
			<DefaultUnitAI>UNITAI_ATTACK_AIR</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_UM_VEHICLE</Description>
			<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_UM_VEHICLE_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_UM_VEHICLE_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_UM_VEHICLE</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<Mechanized>true</Mechanized>
			<AdvancedStartCost>70</AdvancedStartCost>
			<AirUnitCap>1</AirUnitCap>
			<RangedCombatLimit>100</RangedCombatLimit>
			<CombatLimit>0</CombatLimit>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>2</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_GUIDED_MISSILE</UnitArtInfo>
			<UnitFlagIconOffset>79</UnitFlagIconOffset>
			<IconAtlas>CIV_COLOR_ATLAS_BTF</IconAtlas>
			<PortraitIndex>12</PortraitIndex>
			<MoveRate>AIR_REBASE</MoveRate>
		</Row>
		<Row>
			<Class>UNITCLASS_ADVANCED_MEC_INFANTRY</Class>
			<Type>UNIT_ADVANCED_MEC_INFANTRY</Type>
			<PrereqTech>TECH_NANOTECHNOLOGY</PrereqTech>
			<Combat>60</Combat>
			<Cost>660</Cost>
			<Moves>4</Moves>
			<CombatClass>UNITCOMBAT_GUN</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_DEFENSE</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_ADVANCED_MEC_INFANTRY</Description>
			<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_ADVANCED_MEC_INFANTRY_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_ADVANCED_MEC_INFANTRY_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_ADVANCED_MEC_INFANTRY</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<AdvancedStartCost>50</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<Conscription>7</Conscription>
			<UnitArtInfo>ART_DEF_UNIT_MECHANIZED_INFANTRY</UnitArtInfo>
			<UnitFlagIconOffset>73</UnitFlagIconOffset>
			<IconAtlas>CIV_COLOR_ATLAS_BTF</IconAtlas>
			<PortraitIndex>13</PortraitIndex>
			<MoveRate>WHEELED</MoveRate>
		</Row>

		<Row>
			<Class>UNITCLASS_RAILGUN_ARMOR</Class>
			<Type>UNIT_RAILGUN_ARMOR</Type>
			<PrereqTech>TECH_SUPERCONDUCTIVITY</PrereqTech>
			<Combat>100</Combat>
			<Cost>900</Cost>
			<Moves>4</Moves>
			<CombatClass>UNITCOMBAT_ARMOR</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_ATTACK</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_RAILGUN_ARMOR</Description>
			<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_RAILGUN_ARMOR_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_RAILGUN_ARMOR_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_RAILGUN_ARMOR</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<Mechanized>true</Mechanized>
			<AdvancedStartCost>70</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_MODERN_ARMOR</UnitArtInfo>
			<UnitFlagIconOffset>74</UnitFlagIconOffset>
			<IconAtlas>CIV_COLOR_ATLAS_BTF</IconAtlas>
			<PortraitIndex>17</PortraitIndex>
			<MoveRate>WHEELED</MoveRate>
		</Row>
		<Row>
			<Class>UNITCLASS_RAILGUN_DESTROYER</Class>
			<Type>UNIT_RAILGUN_DESTROYER</Type>
			<PrereqTech>TECH_SUPERCONDUCTIVITY</PrereqTech>
			<Combat>50</Combat>
			<RangedCombat>22</RangedCombat>
			<Cost>500</Cost>
			<Moves>10</Moves>
			<Range>4</Range>
			<CombatClass>UNITCOMBAT_NAVAL</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_RESERVE_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_RAILGUN_DESTROYER</Description>
			<Civilopedia>TXT_KEY_CIV5_RAILGUN_DESTROYER_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_RAILGUN_DESTROYER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_HELP_RAILGUN_DESTROYER</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<Mechanized>true</Mechanized>
			<AdvancedStartCost>60</AdvancedStartCost>
			<MinAreaSize>20</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_DESTROYER</UnitArtInfo>
			<UnitFlagIconOffset>67</UnitFlagIconOffset>
			<IconAtlas>CIV_COLOR_ATLAS_BTF</IconAtlas>
			<PortraitIndex>18</PortraitIndex>
			<MoveRate>BOAT</MoveRate>
		</Row>
	</Units>
	<Unit_AITypes>
		<Row>
			<UnitType>UNITC_UM_VEHICLE</UnitType>
			<UnitAIType>UNITAI_ATTACK_AIR</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNITC_OBM</UnitType>
			<UnitAIType>UNITAI_ICBM</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<UnitAIType>UNITAI_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<UnitAIType>UNITAI_FAST_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<UnitAIType>UNITAI_EXPLORE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<UnitAIType>UNITAI_ATTACK_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<UnitAIType>UNITAI_EXPLORE_SEA</UnitAIType>
		</Row>
	</Unit_AITypes>
	<Unit_Flavors>
		<Row>
			<UnitType>UNITCLASS_UM_VEHICLE</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>13</Flavor>
		</Row>
		<Row>
			<UnitType>UNITCLASS_OBM</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNITCLASS_OBM</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>9</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<FlavorType>FLAVOR_MOBILE</FlavorType>
			<Flavor>3</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>11</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>7</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<FlavorType>FLAVOR_MOBILE</FlavorType>
			<Flavor>9</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>7</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>4</Flavor>
		</Row>
	</Unit_Flavors>
	<Unit_FreePromotions>
		<Row>
			<UnitType>UNIT_UM_VEHICLE</UnitType>
			<PromotionType>PROMOTION_NAVAL_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_UM_VEHICLE</UnitType>
			<PromotionType>PROMOTION_EVASION_II</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_UM_VEHICLE</UnitType>
			<PromotionType>PROMOTION_AIR_RECON</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_OBM</UnitType>
			<PromotionType>PROMOTION_EVASION_I</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_ADVANCED_MEC_INFANTRY</UnitType>
			<PromotionType>PROMOTION_REPAIR</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<PromotionType>PROMOTION_SECOND_ATTACK</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<PromotionType>PROMOTION_CITY_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<PromotionType>PROMOTION_SIGHT_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_ARMOR</UnitType>
			<PromotionType>PROMOTION_CAN_MOVE_AFTER_ATTACKING</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_INDIRECT_FIRE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_SEE_INVISIBLE_SUBMARINE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_EXTRA_SIGHT_III</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_INTERCEPTION_II</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_ANTI_SUBMARINE_II</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_RAILGUN_DESTROYER</UnitType>
			<PromotionType>PROMOTION_SECOND_ATTACK</PromotionType>
		</Row>
	</Unit_FreePromotions>
	<Unit_ResourceQuantityRequirements>
		<Row>
			<UnitType>UNIT_OBM</UnitType>
			<ResourceType>RESOURCE_URANIUM</ResourceType>
			<Cost>2</Cost>
		</Row>
	</Unit_ResourceQuantityRequirements>
	<Unit_ClassUpgrades>
		<Row>
			<UnitType>UNIT_MECHANIZED_INFANTRY</UnitType>
			<UnitClassType>UNITCLASS_ADVANCED_MEC_INFANTRY</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_MODERN_ARMOR</UnitType>
			<UnitClassType>UNITCLASS_RAILGUN_ARMOR</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_DESTROYER</UnitType>
			<UnitClassType>UNITCLASS_RAILGUN_DESTROYER</UnitClassType>
		</Row>
	</Unit_ClassUpgrades>

</GameData>