<?xml version="1.0" encoding="utf-8"?>
<Mod id="27c8d6f2-0f6b-4df0-9a4e-5eccec8f7ddf" version="4">
  <Properties>
    <Name>Duke Difficulty</Name>
    <Description>Difficulty level between Prince and King.

This mod adds a new medium difficulty level.  It's a little more challenging than Prince, but doesn't give the AI as large a bonus as in "King" level.

For many people, Prince is a little too easy, yet they don't want to go with "King" level knowing the AI won't be on even footing with a human.  This mod is an excellent balance between the two.  All proper dynamics of economic/military warfare will work with balance here.

Please note, you need to choose "advanced setup" for this difficulty level to show up, and it will only appear at the bottom of the list under Deity.  Hopefully I can figure out how to change this, so it shows up properly between Prince &amp; King.</Description>
    <Authors>Jeff "jpinard" Pinard</Authors>
    <SpecialThanks>Firaxis, Frops, our cats Sasha &amp; Hannah, Wife, God, my Computer</SpecialThanks>
    <Homepage>http://forums.civfanatics.com/showthread.php?t=383676</Homepage>
    <AffectsSavedGames>1</AffectsSavedGames>
    <MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
    <SupportsSinglePlayer>1</SupportsSinglePlayer>
    <SupportsMultiplayer>1</SupportsMultiplayer>
    <SupportsMac>1</SupportsMac>
    <ReloadLandmarkSystem>0</ReloadLandmarkSystem>
    <ReloadUnitSystem>0</ReloadUnitSystem>
  </Properties>
  <Dependencies />
  <References />
  <Blocks />
  <Files>
    <File md5="2BD40AB50D6A303EC9E921126496E902">GameInfo/HandicapInfos.xml</File>
    <File md5="7F92D2E7BB2127423BB8498237A11588">NewText/EN_US/Text.xml</File>
    <File md5="F61705FED84013C6878C801279966CF7">Readme for Duke Difficulty Level.txt</File>
  </Files>
  <Actions>
    <OnModActivated>
      <UpdateDatabase>GameInfo/HandicapInfos.xml</UpdateDatabase>
      <UpdateDatabase>NewText/EN_US/Text.xml</UpdateDatabase>
    </OnModActivated>
  </Actions>
</Mod>